- Mad King Redemption co op supports shared and split-screen cooperative play.
- Remote Play Together lets players use Steam’s remote cooperative feature.
- Four playable heroes provide different combat styles and customizable stats.
- Team success depends on positioning, enemy control, and coordinated upgrades.
- Early Access scope includes one complete world, multiple stages, and unique enemies.
Mad King Redemption co op Basics
Mad King Redemption is an action, adventure, indie, and strategy beat ’em up with roguelite elements. Its Steam feature list includes Shared/Split Screen Co-op, Shared/Split Screen, and Remote Play Together, making cooperative play a central option for groups playing locally or through Steam’s remote feature.
The game takes place in a fallen kingdom where the Mad King uses forbidden magic in an attempt to revive the queen. That failed ritual destabilizes the kingdom and creates a dangerous journey through enemy-filled stages. In co-op, players can approach these encounters as a coordinated team rather than relying on a single hero to manage every threat.
| Co-op Feature | What It Means | Best Use |
|---|---|---|
| Shared/Split Screen Co-op | Cooperative play on the same system | Local sessions |
| Shared/Split Screen | Shared display support | Couch co-op |
| Remote Play Together | Steam remote cooperative feature | Playing with a friend who is not nearby |
| Controller Support | The developers recommend controllers | Movement and combat coordination |
Treat the run as a shared combat space. Staying close enough to assist a teammate is usually more valuable than chasing separate groups of enemies.
Local Co-op
Use shared or split-screen play when both players are using the same setup. This is the most direct way to coordinate movement and react to enemy attacks together.
Remote Play Together
Steam lists Remote Play Together as a supported feature. Check controller assignments before starting the run so both players can act immediately.
Solo Practice
Single-player support makes it possible to learn stages, hero attacks, and enemy behavior before inviting another player into a co-op session.
How to Set Up Co-op Step by Step
The most reliable setup is to prepare controllers and confirm the connection method before launching a serious run. Mad King Redemption is listed with support for Xbox controllers, DualShock controllers through USB, and DualSense controllers through USB. The developers recommend playing with a controller.
Choose Your Co-op Method
Decide whether the session will use shared or split-screen play on one system, or Steam Remote Play Together. Local play is appropriate when both players are at the same setup; Remote Play Together is designed for playing across separate locations.
Connect and Test Controllers
Connect each controller before entering the run. Confirm that every player can move, attack, dodge, and navigate menus. A quick input test prevents lost time after the stage begins.
Select Complementary Heroes
Choose heroes with different signature combat styles when possible. One player can emphasize direct pressure while the other focuses on spacing, crowd control, or safer damage opportunities.
Agree on Upgrade Priorities
Decide whether the team is building around damage, survivability, or utility. Randomized elements make every run different, so a flexible plan is more reliable than waiting for one specific upgrade.
Start With Controlled Progression
Begin by clearing nearby threats together, then expand through the stage after both players understand the enemy pattern. Save risky routes and unfamiliar encounters for later attempts.
| Setup Check | Recommended Action | Why It Matters |
|---|---|---|
| Input devices | Connect and test both controllers | Prevents control issues during combat |
| Play method | Select local co-op or Remote Play Together | Defines how the second player joins |
| Hero selection | Pick contrasting combat styles | Improves team flexibility |
| Upgrade plan | Prioritize one shared objective | Reduces conflicting build choices |
| Stage approach | Move as a coordinated pair | Makes rescues and follow-up attacks easier |
Do not wait until a difficult encounter to discover that a controller, player slot, or Remote Play connection is not responding. Test the full setup first.
Best Team Strategies for Co-op Combat
Mad King Redemption combines old-school beat ’em up controls with 3D mechanics, randomized run elements, hero upgrades, and unlockable skills. That combination rewards teams that divide combat responsibilities without separating too far.
The strongest general approach is to control the center of the fight. Keep enemies within a manageable area, focus on targets that threaten both players, and avoid pulling additional groups before the current wave is stable. Because the game includes hordes of enemies, uncontrolled movement can quickly turn a favorable encounter into a rescue situation.
| Team Priority | Practical Approach | Common Mistake |
|---|---|---|
| Crowd control | Keep enemies grouped or directed away from open routes | Splitting the horde into several scattered fights |
| Damage focus | Attack the same high-threat target | Both players switching targets constantly |
| Positioning | Maintain a visible distance from your partner | Moving beyond rescue range |
| Defense | Leave room to retreat and recover | Fighting with no safe exit |
| Skill use | Coordinate strong abilities instead of stacking them randomly | Spending both major tools on minor enemies |
Frontline Pressure
Stay close to dangerous enemies and create openings for your partner. This role benefits from dependable attacks and careful retreat timing.
Safe Damage
Use spacing to punish exposed enemies while the other hero draws attention. Avoid moving so far away that support becomes impossible.
Target Control
Prioritize enemies that interrupt movement or threaten both players. Removing disruptive targets can be more valuable than chasing low-health enemies.
Recovery Support
Watch the team’s overall position and provide assistance when a partner is surrounded. Survival is a shared objective during a roguelite run.
A good co-op loop is simple: one player creates an opening, the second player converts that opening into damage, and both players reset their positions before the next wave. This rhythm is more consistent than repeatedly using every ability as soon as it becomes available.
When both players are unsure which enemy to attack, choose the target that limits movement or threatens the team’s escape route. Removing pressure improves the next decision.
Progression, Heroes, and Roguelite Planning
The Early Access information for Mad King Redemption identifies four playable characters, one complete world containing multiple stages, and 16 unique enemies including bosses as planned Early Access content. The game also features randomized elements, so individual runs can vary in encounters and upgrade opportunities.
Each hero has a signature combat style, customizable stats that affect gameplay, and a backstory to discover. For co-op, avoid treating one character as automatically superior. A hero who looks less explosive may still provide the spacing, durability, or control needed to make another hero’s attacks safer.
| Progression Area | Known Scope | Co-op Planning Advice |
|---|---|---|
| Playable heroes | 4 in Early Access | Test different pairings before settling on a team |
| World structure | 1 complete world with multiple stages | Learn routes and enemy patterns progressively |
| Enemy roster | 16 unique enemies planned, including bosses | Identify which targets disrupt movement |
| Skills | Multiple unlockable skills | Coordinate timing and avoid redundant uses |
| Run structure | Randomized elements | Adapt builds to available upgrades |
Co-op Run Checklist:
- Test both controllers before entering a stage
- Choose heroes with different combat strengths
- Agree on a shared damage or survivability priority
- Stay within practical rescue range
- Review new skills and stats between attempts
Follow these progression habits:
- Test pairings instead of copying a single build. The four heroes are designed around distinct combat styles, so different combinations may suit different players.
- Invest in upgrades that solve the current run. Randomized elements mean that a flexible improvement can be more useful than waiting for a specific ideal option.
- Review mistakes after each attempt. Identify whether the failure came from positioning, target selection, controller setup, or upgrade choices.
- Use the early stages as preparation. Build a stable rhythm before spending resources or taking unnecessary risks.
- Treat bosses as team exercises. Watch attack patterns, preserve escape space, and avoid using both players’ strongest tools at the same moment unless the opening is clear.
Early Access content may change as development continues. The official Steam page describes planned additions such as more heroes, worlds, enemies, balancing, bug fixes, and polish.
Co-op Troubleshooting and Practical Tips
Co-op problems are often caused by setup details rather than combat difficulty. Start by confirming that both input devices are recognized, that the intended play method is active, and that the second player has joined before the run begins.
For Remote Play Together, connection quality can affect responsiveness. If movement or attacks feel delayed, simplify the session setup, confirm controller ownership, and avoid judging a hero or strategy until both players can control their characters consistently.
| Problem | First Check | Practical Response |
|---|---|---|
| Second player cannot act | Controller assignment and player slot | Reconnect the device and test menu input |
| Remote session feels delayed | Network and input responsiveness | Restart the session before attempting a difficult run |
| Team separates too often | Shared movement plan | Set a regroup point after each encounter |
| Both players fall quickly | Upgrade and target priorities | Build more survivability and focus dangerous enemies |
| Combat feels chaotic | Too many simultaneous targets | Select one priority enemy and control the nearby space |
Use the official Mad King Redemption Steam page for the current feature list, Early Access notes, system requirements, supported languages, and developer announcements. The page lists English and additional interface and subtitle languages, while English is listed with full audio.
Before every serious run, spend a short moment confirming controls, agreeing on a target priority, and choosing who will lead movement through the next encounter.
Mad King Redemption co op FAQ
Q: Does Mad King Redemption support co-op?
Yes. The Steam feature list includes Shared/Split Screen Co-op, Shared/Split Screen, and Remote Play Together.
Q: Can I play Mad King Redemption co op remotely?
Yes. Steam lists Remote Play Together as a supported feature, allowing a remote cooperative session through Steam.
Q: How many heroes are available for co-op?
The Early Access information describes four playable characters. Each hero has a signature combat style, customizable stats, and a distinct backstory.
Q: What is the best co-op strategy for beginners?
Stay within rescue range, focus on the same high-threat targets, and choose upgrades that improve the team’s current weakness. Practice controller setup and hero pairings before difficult runs.
Mad King Redemption co op works best when both players treat movement, target selection, and upgrade choices as shared decisions rather than separate solo builds.