- Mad King Redemption speedrun categories currently cover one-player and two-player runs.
- Best starting point: Compare category rules before choosing a route or practice target.
- Recorded benchmark: The listed two-player Baron Morgrim run shows 17:48 IGT and 16:24 time.
- Practice focus: Build consistent openings, clean transitions, and reliable finishing sequences.
- Official tracking: Submit attempts through the Mad King Redemption leaderboard on Speedrun.com.
Mad King Redemption speedrun Categories and Records
Mad King Redemption speedrun planning starts with category selection. The available leaderboard data is organized by player count and destination, giving runners four clear benchmarks: Shadowmere Desert and Dungeon of Baron Morgrim, each with one-player and two-player formats.
The current leaderboard lists the game as a 2025 PC release and shows four recorded runs across two players. Because the categories are separated by destination and team size, comparing times directly can be misleading. A strong solo attempt is not automatically comparable to a coordinated two-player run.
| Category | Players | Listed Character(s) | IGT | Time |
|---|---|---|---|---|
| Shadowmere Desert | 1 | Branok | 15:02 | Not listed |
| Dungeon of Baron Morgrim | 1 | Elowen | 26:47 | Not listed |
| Shadowmere Desert | 2 | Elowen, Branok | 16:54 | Not listed |
| Dungeon of Baron Morgrim | 2 | Elowen, Branok | 17:48 | 16:24 |
The two-player Dungeon of Baron Morgrim entry is especially useful for runners studying the current leaderboard ceiling. It records both an in-game time and a displayed time, so future attempts should preserve the same distinction when comparing results.
Shadowmere Desert
- Solo benchmark: 15:02 IGT
- Two-player benchmark: 16:54 IGT
- Useful for short-route practice
Baron Morgrim Dungeon
- Solo benchmark: 26:47 IGT
- Two-player benchmark: 17:48 IGT
- Strong coordination category
Team Format
- Two listed runners
- Elowen and Branok appear together
- Requires consistent role timing
Choose one category before practicing. Route decisions, character assignments, and time comparisons become clearer when every attempt targets the same leaderboard entry.
For the latest rankings and submission requirements, use the Mad King Redemption Speedrun.com leaderboard. Treat that page as the final reference for accepted runs, category names, and leaderboard placement.
Route Planning for Faster Attempts
A reliable route is more valuable than an aggressive route that only works occasionally. The available categories suggest two different practice profiles. Shadowmere Desert has the shorter listed solo benchmark, while Dungeon of Baron Morgrim offers a larger gap between the solo and two-player records.
Since the published data does not provide individual splits, runners should build their own split file during practice. Record the time at every major transition rather than relying only on the final result.
| Route Planning Area | What to Track | Why It Matters |
|---|---|---|
| Opening sequence | First movement and combat decisions | Reveals repeatable early-game losses |
| Transition points | Map changes or objective handoffs | Identifies hesitation between sections |
| Character usage | Elowen, Branok, or assigned partner | Helps standardize role expectations |
| Final approach | Last objective and exit sequence | Prevents late-run time loss |
| Reset point | Reason for abandoning an attempt | Separates route problems from execution errors |
Follow this planning method:
Select One Leaderboard Category
Pick either Shadowmere Desert or Dungeon of Baron Morgrim, then choose the one-player or two-player format. Do not compare unrelated categories as if they shared the same route.
Create a Baseline Attempt
Complete the route without excessive resets. Record the final IGT, displayed time when available, character choice, and the point where the run lost momentum.
Mark Major Transitions
Add manual splits for the opening, first objective, major movement section, final encounter, and finish. Keep the split names consistent across attempts.
Fix the Largest Loss First
Review the slowest segment before optimizing small movements. A stable improvement in one major section usually matters more than several risky micro-optimizations.
Compare Like-for-Like Runs
Compare solo attempts with solo attempts and two-player attempts with two-player attempts. Preserve the same category, characters, and route assumptions.
Do not treat IGT and displayed time as interchangeable. The Baron Morgrim two-player listing shows both values, so record them separately in your notes and submissions.
A practical route notebook should contain the category, date, character setup, split times, reset reason, and final result. Use the date format 2026-09-26 for consistent recordkeeping throughout the season.
Character and Team Preparation
The published leaderboard identifies Elowen and Branok in the available records. The two-player categories list both characters together, while the one-player entries identify Branok for Shadowmere Desert and Elowen for Dungeon of Baron Morgrim.
That information supports a simple preparation strategy: practice the exact character associated with your target category first. Avoid changing characters between attempts unless the category rules and your route plan specifically require it.
| Target | Listed Character Setup | Recommended Practice Priority |
|---|---|---|
| Shadowmere Desert, 1 Player | Branok | Learn the complete solo route |
| Dungeon of Baron Morgrim, 1 Player | Elowen | Build consistency through the longer benchmark |
| Shadowmere Desert, 2 Players | Elowen and Branok | Rehearse movement and handoffs |
| Dungeon of Baron Morgrim, 2 Players | Elowen and Branok | Practice coordinated execution and communication |
Solo Runner
Focus on repeatable movement, fast decisions, and minimizing resets caused by hesitation.
Elowen Role
Practice the category where Elowen is listed, especially the Baron Morgrim solo benchmark.
Branok Role
Use the Shadowmere Desert solo entry as a clear character-specific reference point.
Two-Player Team
Establish callouts, route ownership, and recovery signals before attempting leaderboard pace.
For two-player runs, communication should be short and standardized. Call out only information that changes the immediate plan: a missed action, a delayed transition, an unsafe recovery, or a required reset. Long explanations during an attempt can create additional hesitation.
Run several slower rehearsals with identical roles before chasing the listed 16:24 displayed time for Dungeon of Baron Morgrim. Coordination must become routine before speed becomes the priority.
The goal is not to force every run into the same execution pattern. Instead, create a repeatable structure that allows both players to recognize where the route is ahead, even, or behind pace.
Practice Goals and Submission Checklist
A speedrun improvement plan should separate route learning from record attempts. Start with completion consistency, then reduce the largest time losses, and only afterward pursue high-risk optimizations.
The following checklist is designed around the four categories currently represented on the leaderboard.
Essential Practice Goals:
- Choose one official category and confirm its player count
- Record IGT and displayed time separately when both are available
- Build consistent splits for every major route transition
- Practice the exact character or team setup used by the target category
- Review submission requirements before uploading a personal best
| Practice Phase | Main Objective | Success Signal |
|---|---|---|
| Learning | Finish the selected route | Completion without major confusion |
| Stabilizing | Repeat the same route | Several clean attempts near one another |
| Optimizing | Reduce the largest split | A measurable improvement in one section |
| Racing | Attempt full-speed runs | Fewer resets and stronger late-run focus |
| Submitting | Preserve valid evidence | Run matches the category requirements |
Use a reset policy that protects practice time. Reset when the route is fundamentally compromised, but continue when the mistake is recoverable and the attempt can still teach you something. This produces better information than restarting after every imperfect movement.
A personal best is meaningful when it comes from a repeatable route. Keep the faster attempt only if you can explain which split improved and why the improvement can be repeated.
Before submission, verify the category name, player count, character setup, final time, and recording details. The leaderboard distinguishes between categories, so a technically fast run can still require correction if it is submitted under the wrong entry.
Rankings, Benchmarks, and FAQ
The current leaderboard provides a useful starting snapshot rather than a complete history of every possible route. Its four listed runs establish separate benchmarks for Shadowmere Desert and Dungeon of Baron Morgrim.
| Ranking Reference | Category | Current Listed Result |
|---|---|---|
| Shortest listed IGT | Shadowmere Desert, 1 Player | 15:02 |
| Two-player Shadowmere result | Shadowmere Desert, 2 Players | 16:54 |
| Two-player Baron Morgrim result | Dungeon of Baron Morgrim, 2 Players | 17:48 IGT / 16:24 time |
| Solo Baron Morgrim result | Dungeon of Baron Morgrim, 1 Player | 26:47 |
These figures should be used as category-specific targets. The fastest listed time overall is not automatically the right goal for every runner because route length, player count, and character assignment differ.
Q: What is the best Mad King Redemption speedrun category for a beginner?
Start with one category and stay consistent. Shadowmere Desert has the shorter listed solo benchmark at 15:02 IGT, making it a practical route for learning basic split discipline.
Q: What is the listed two-player record for Dungeon of Baron Morgrim?
The leaderboard lists 17:48 IGT and 16:24 displayed time for the two-player Dungeon of Baron Morgrim category.
Q: Which characters appear in the current speedrun records?
The listed records include Elowen and Branok. Elowen appears in the Baron Morgrim solo entry, Branok appears in the Shadowmere Desert solo entry, and both appear in the two-player entries.
Q: Should I compare IGT with displayed time?
No. Keep IGT and displayed time as separate measurements. The available Baron Morgrim two-player listing shows both values, so matching the measurement type is important.
Use the leaderboard as a benchmark, but build your own split history. Consistent category selection and accurate timing notes will guide improvement better than chasing an unrelated record.
For a focused 2026 training plan, select one category, complete several baseline attempts, identify the largest time loss, and review the official leaderboard before submitting. That process keeps your Mad King Redemption speedrun work organized while leaving room for future route discoveries and leaderboard updates.